package vue;

import modele.Alien;
import modele.Missile;
import modele.World;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;

public abstract class WorldRenderer {

	protected World world;

	public WorldRenderer(World w) {

		this.world = w;

	}

	public abstract void render(float delta);
	
}
